I still remember last autumn that the 2D 3D airspace flying shooting mobile game "Slude" was born, which attracted the attention of many players.The combination of the two together, the gameplay created can be said to be quite breakthrough and innovative. The game not only allows players to experience the novel two-dimensional air combat, but also incorporates the classic multi-role squad mechanism of the second game, bringing players a refreshing game.Combat experience.
As a 3D airspace flying shooting mobile game that combines the traditional STG flying barrage shooting gameplay, "Sluder's courage to explore this novel field is worthy of encouragement.So, after a lapse of five months, "Slude", which has recently started a new round of testing, has its performance improved further, and has it gradually become perfect?Let the author take you to find out!
1.More enjoyable 3D air combat experience
The unique 3D airspace shooting has always been the biggest highlight of "Slude", which makes "Slude" unique in the current game marketa seat.Players can fly freely in the sky without restraint, control the character to maneuver in the air arbitrarily, and launch attacks at any position in the sky at 360° without dead ends, and experience exciting air combat.
However, during the first test of "Slude", which crossed the river by feeling the stones, it had a slight air combat feelFlaws, the aiming mechanism is not very mature, and losing the target is a common thing. These small problems make the game performance not perfect in the first test. Fortunately, all these problems have been solved in this test!The author was pleasantly surprised to find that the steering of the character is smoother when flying, and the forward and backward feel is smooth and natural. When sprinting and flying, the thrill of fast speed is directly full, and the aiming mechanism that most affects the combat experience has also been optimized.and steering are more reasonable, give a good review!
2.More interesting combat mechanism innovation
Combined with traditional STG flying barrage shooting elements, the three-dimensional air combat gameplay of "Slude" is very novel in the current two-dimensional mobile game market.In the battle, you will face an overwhelming barrage of bullets, and there is still a three-dimensional 360° without dead ends, which makes the game's hardcore level soar.Generally speaking, in the traditional flat STG barrage game, everyone can predict the direction of the barrage through the backboard, but when the two-dimensional becomes three-dimensional, without the limitation of the orientation, the backboard is no longer practical, so this timeIn the second test, "Slude" has added a dodge and bullet elimination mechanism. Players can eliminate the bullet screen by dodging for a short time, which greatly improves the game experience of handicapped players like the author.
In addition, "Slude" also adds monster part attack and weak point breakingCertainly, thanks to the infinite space of 3D flying shooting, the size of bosses in the game is often bigger than one, so players can get higher damage feedback by attacking different body parts of monsters, some of which have weak points, Attacking weak points can cause extra damage and elemental phase change reactions, and there are special rewards for breaking weak points, making the game's combat experience more exciting and interesting.
3.More innovative character combat gameplay
As a two-dimensional flying shooting mobile game, the biggest difference between "Slude" and traditional STG games is to use the role squad mechanism to play elemental phase change reactions.Players can play up to four Sluders at a time. During the period of weapon overload, they can switch between resident and backstage characters, and release skills to create elemental phase transition effects to cause explosive damage. This provides players with interesting and diverse customs clearance methods.This kind of air combat experience does not exist in previous flying shooting games.
But "Slude", which is the first attempt to create this kind of combat mechanism, is not without flaws.Regular attacks cannot trigger elemental reactions, so players can only wait for dozens of seconds for a round of elemental skills to cooperate.Therefore, this test "Slude" has added a brand new staff slot system. Players can freely choose their favorite notch for the staff, and can also play elemental effects during normal attacks. The notches are automatically unlocked with the level., players can even change the character’s attack distance, basic operations, and even attack attributes by freely choosing the notch. This new setting can be said to be the crowning touch of the innovation in the game’s combat gameplay in the second test, and it is commendable!
4.More excellent game mainline plot
For an excellent two-dimensional mobile game, the quality of the plot is very important. "Slude" has created a magnificent fantasy world, butDuring the first test, the design of the plot level was a bit radical. I still remember that the first chapter of the main storyline at that time entered the fierce conflict between the alien body and the Slude girl, and the townspeople protected by Slude were also the same as Slude.There are fierce differences and conflicts, and the game plot is very tense, but the story as the first chapter is too fast-paced.
The official carefully absorbed the test opinions of the players, and overturned the development of the game plot in the second test.Come on, this kind of courage is worthy of praise, and the plot rhythm after reset is more reasonable. Players can gradually understand everything that happened in the world of "Slude" from scratch, how the sail that protects human beings appeared, how did SludeThe birth, how bad the impact of the alien crisis is, etc., this fantasy world can finally be displayed more clearly in front of the players.
From the first test to the secondThe changes visible to the naked eye in various details of the game can let us see the sincerity of "Slude". It is worth mentioning that the game's picture effects have also been further upgraded.Energy bullets, laser curtains piercing the sky, and all-swallowing energy black holes are combined with special weather effects to bring the player's audio-visual experience to a higher level during air combat.In the days to come, presumably the official will still work hard to make the game more perfect, and as a two-dimensional game lover who loves barrage shooting games and traditional air combat games, the author believes that this two-dimensional flying shooterThe game will eventually open a new door for the majority of two-dimensional game lovers!
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