App Picks Article Game Eviews A mature and childish game, the evaluation of the Cyberpunk mobile game "Shupunus"

A mature and childish game, the evaluation of the Cyberpunk mobile game "Shupunus"

Time:2023-02-20 00:00:00 Views:96

Introduction: "Hypnos" has many advantages, but also has flaws that cannot be ignored.

A mature and childish game, th

quoted

in the 1982 classic science fiction movie "Silver WingAfter "Killer" was released, discussions about "cyberpunk" never stopped.After all, its alternative expression techniques and unique picture style make it unforgettable for everyone who has seen it.

Because of this, even though nearly 40 years have passed, cyberpunk can still flourish forever.The first leading trailer of 2077 pushed its popularity to a new peak, and the game works with the same name also began to show a blowout trend.

A mature and childish game, th

It's just that quantity and quality often cannot be achieved at the same time.The emergence of a large number of poor works has made players more cautious about the series, even fearing to avoid it, which makes people feel embarrassed.What I bring to you today is also a mobile game with a strong cyberpunk flavor-"Hupnos".So is it a work of conscience, or like its "similars", it is an outright cheating game.

Today, let's talk about this matter.

Advantages

From the perspective of the screen alone, "Hypnos" is undoubtedly a qualified work.The game first uses black and gray as the background, and then sprinkles purple, blue, red, yellow, green and other highly visually impactful colors, A base color with a cyberpunk flavor was prepared.

A mature and childish game, th

There is no doubt that the use of brilliant colors has always been a double-edged sword.It can indeed achieve the purpose of quickly attracting eyes, but once it is used improperly, it will make people feel too dazzling.Through the actual experience, the look and feel of "Hypnos" is comfortable, which is enough to see the strength of the production team.

Secondly, the drawing of buildings and characters in the game also captures the essence of cyberpunk.Dotted with high-rise buildings with flashing neon lights, NPCs and protagonists in technological costumes, flying vehicles in the sky, huge and futuristic giant statues, everything is telling players, welcome to the world where technology is infinitely advanced.The future world, but not far away you can see a skyscraper towering in the sky hidden in the night, as if controlling everything, and at the same time the whole city has never ushered in daylight, which indicates that everyone will enjoyThe convenience brought by technology, but living in this concrete prison that never sees the light of day.

A mature and childish game, th

And this strong conflict between gorgeousness and darkness, technology and control, order and chaos, is exactly the artistic conception that the art style called cyberpunk has been pursuing.

Finally, "Hypnos" is also very well designed in terms of visual UI.I took a closer look and found that there are more than 30 icons in the main interface of the game, which also leaves out a lot of buildings that can be clicked.Having such a large number of icons, and at the same time integrating them into the colorful picture without making the player feel crowded and cluttered, this is definitely a manifestation of the creator's "skill".

On the whole, the picture quality of this work is excellent, surpassing most of the mobile games I have seen.

A mature and childish game, th

In addition, the storytelling ability of "Hypnos" is also worth mentioning.The plot of the game is full of mystery. It starts from a fragment of memory and constantly raises puzzles, which makes people want to explore.The feeling of clarifying ideas step by step and approaching the truth will bring a strong feeling to the player.A sense of accomplishment.

In addition, the creator also cleverly put the background and supplementary information of the whole story into the props introduction. By collecting these "fragments", various clues can be obtained to complete the reasoning.Invisibly, it provides many puzzle-solving elements for "Hypnos", which increases the gameplay of the game and gives plot lovers a more fulfilling playing experience.

A mature and childish game, th

In addition, as a mobile game, the plot length of this work is very conscientious, and the words usedWhen the writing is beautiful, the process of interpreting the truth behind it is no less than reading an excellent detective novel.

There is no doubt that the creators of "Hypnos" have shown their mature production capabilities through the game.estimate.However, such an experienced production team also made some childish mistakes, which somewhat exceeded my expectations.

Disadvantages

The battle mode of the game adopts the real-time battle routine that can be "stacked Arhats". I believe everyone is familiar with real-time battles.The stacked Arhat just mentioned is a major feature of "Hypnos". It allows players to allow a personality (combat unit) to stand on top of another personality when arranging troops/strong>, with a maximum stack of 5 layers, while making the battle instantly three-dimensional, it is also more strategic.

A mature and childish game, th

Frankly speaking, this idea is amazing and could have made players addicted to it,ButThe production team seems to have overlooked a key point, which is the design of combat feedback.The sound effect of skill release in the game is single, whether it is "increasing attack", "increasing defense", "hypnosis" or "healing" are all the same sound effect, and there are frequent delays or even loss of music, giving people the feeling that:

I pressed it, but I didn't press it all the way.

A mature and childish game, th

The sound effect feedback is not ideal, which makes me drowsy when I get to the battle, Although, the battle link can be skipped as soon as possible by pressing the acceleration button, but it is undeniable that this is definitely a design failure.

In particular, in order to add fun to the game, the production team deliberately added voice lines to some personalities, but some are obviously out of date, such as the SSR personality Ivanisha, as soon as he heard the name, he went to the fighting nationGuai, But his lines turned out to be "Look at my Zhangba Snake Spear" and "Take your dog's life", not to mention that this is far from the character design, I especially want to ask,Isn't this the future world cyberpunk?Where did the elements of the Three Kingdoms come from? This is not a surprise, it is a fright.

A mature and childish game, th

My friend, the channel is wrong!

Another part of the game that I can't understand is the lack of a sense of achievement, which is especially confusing to me.Pulling out the SSR is the most exciting thing for mobile game players, and it is also the most fulfilling thing. 99% of the manufacturers will design special stickers, sound effects, and even animations for the appearance of the SSR to give players great incentivesstrong>.

But in "Hypnos", every time I "ship", except for some sound prompts, all other special effects are absent.Sometimes, I have to search hard in the results of ten consecutive draws by myself. At least you can add a golden logo to SSR to make it more eye-catching.

A mature and childish game, th

Since smoking SSR can't make people "refreshing", I lost interest in krypton gold instantly.A mobile game can't stimulate players' desire to recharge, so may I ask, is the production team here for charity?

Forgive me for being serious, but this is my true feelings at that time.

Conclusion

As mentioned above, "Hypnos" is very impressive in terms of graphics and plot, and the combat mode has also made due innovations, these all prove that it has the potential to become an excellent mobile game, but in terms of sound effects and player feedback, it seems extremely naive, which is dragging down the playability of the game.

Fortunately, the game is still in the beta stage. The creators still have a lot of time to modify and improve the work. I believe they have the determination and the ability.

I am looking forward to the day when the finished product arrives!

A mature and childish game, th

Title:A mature and childish game, the evaluation of the Cyberpunk mobile game "Shupunus"
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